Although much of the loot will be junk, make sure to leave several inventory slots open before entering. The loot pile at the end often contains a wide variety of items, making it worthwhile for any character to explore a Labyrinth.While Lugonu worshipers may be tempted to simply corrupt reality and march on the exit that way, the neutral demons this spawns will very likely pose a much greater threat than the maze and minotaur.Passwall or a wand of digging allow you to bypass the outer portion of the maze, reducing the area you have to search. Ashenzari followers with high piety will have no trouble finding their way out as they can simply see through walls. Certain abilities can make the Labyrinth a much less frustrating place.Ghouls and trolls may want to steer clear of a Labyrinth unless they've got a comfortably large food stock, and any character has a chance of running afoul of some hungry ghosts while wandering the maze. Average species can usually complete a Labyrinth carrying two or three rations with a very wide safety margin. Even though there are next to no sources of food in the Labyrinth, the actual risk of starvation you face is dependent on your species and the permafood you have on hand when you enter.Once you've left a Labyrinth, you can never return. While this stops you from simply teleporting randomly until you find the core, it can give you a rough idea of the direction you should be heading. Also, the Labyrinth causes all teleports to deposit you farther from the center than you initially were. The auto-explore feature is disabled in Labyrinths, forcing you to pick your way through manually. Other surprises are few and far between, and usually amount to nothing more than props to add atmosphere or tiny false exit vaults, though the monster vaults will often have a couple of extra items lying around. Apart from the risk of starvation, exploration is generally safe traps can only generate in the minotaur's chambers, and there are almost no monsters to encounter outside of the occasional vault. The exit vault is sometimes made from a material that distinguishes it from the metal surroundings (such as crystal), but this is not guaranteed. The outermost portions of the Labyrinth are composed of rock walls, but as you get closer to the center, these will change to stone and eventually metal. You may also come across a portal to the Abyss as you explore, but using it is generally a suicidal idea for characters this early in the game.įortunately the maze does provide clues to let you know you're going in the right direction. There is only one safe exit from the Labyrinth, located at the center of the maze with a sizable treasure heap and a minotaur standing guard. This makes the "left-hand" rule somewhat less reliable for finding your way out. Mentally keeping track of where you've been helps tremendously in avoiding getting lost, but the Labyrinth will occasionally shift tiles around, opening or closing random passages (you'll notice the sound of gears and machinery whenever this occurs). Exploration is difficult, as portions of the map you've previously explored will rapidly be forgotten once they leave your line of sight. LayoutĪlthough no two Labyrinths will be identical, their layouts are all very similar they are all made almost entirely of winding, empty, one-tile wide hallways that span a massive area. Timeout Messages 1st message: You hear the ticking of a clock.Ģnd message: You hear the brisk ticking of a clock.ģrd message: You hear the frantic ticking of a clock.Ĥth message: You hear the last, dying ticks of the clock. Only one Labyrinth may be generated per game. If you hear the "ticking of a distant clock" or a "distant snort," your floor contains a Labyrinth portal. Labyrinth entrances may occur in the Lair or on floors in the middle portions of the Dungeon, but are not guaranteed to generate in every game. Getting lost and starving to death is a very real possibility for characters who enter without sufficient provisions, and even if you manage to find the exit at its center, a minotaur guards it fiercely. The Labyrinth is a temporary sub- branch containing an elaborate maze that takes up an entire floor. Many a helpless adventurer has lost his way in the twisted, shifting passages, and starved to death. More recent stories say this beast dwells there still, guarding the labyrinth's sole exit - as well as a rich hoard of treasure taken from the bodies of foolish adventurers.Ī gateway to an intricate maze designed by subtle and malicious minds, its exit guarded by a fearsome monster. Old stories say that the labyrinth was constructed as a prison for a fearsome minotaur. The labyrinth is a complex, ever-shifting maze designed by subtle and malicious minds for reasons long lost to history. It is retained for historical reference only. Obsolete: This article refers to an aspect of the game which has been removed.
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